

However, his spell misfires and the dragonflies become scattered throughout the Dragon Realm. However, during the party, a strangely alive Ripto (the circumstances of his return are left unexplained) teleports in via a portal along with Crush and Gulp (their return is also glossed over, although Ripto once threatened to send them back to Molten Crater, where they were before, unemployed) and disrupts the celebration, intent on capturing the new young dragonflies to weaken the baby dragons. The dragons are in celebration of a rite of passage for the young dragons and for the Grand Dragon Parade, with the arrival of new young dragonfly guardians for the baby dragons.

The story begins shortly after Spyro: Year of the Dragon. However, unlike its predecessors, it met with mixed reviews from critics. It is also the first game in the series not to be exclusively released on one console, and was to be ported to the Xbox and PC, but were both cancelled. It is the first Spyro game for the sixth generation consoles, PlayStation 2, and GameCube, and the first console Spyro game not to be developed by Insomniac Games. Spyro: Enter the Dragonfly is the fourth console entry and the sixth general entry in the Spyro series, developed by Check Six Games and Equinoxe Digital Entertainment and published by Universal Interactive. SPYRO ENTER THE DRAGONFLY GAMECUBE - DOL-GS8P-UKV
